| Class: Bone2Vert_Map | urdpyg/milk_skeleton.py | |||||||||||
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a list of indices for the verts that each bone should transform. Should probably be a Numeric 3d array. where self.data[0] == list of vert indices for the first bone. Each index could be 4 bytes for four bones. - this would be harder to access. - would limit the total number of bones. For now keep it simple.
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