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Module: milk_skeleton urdpyg/milk_skeleton.py

Copyright (C) 2002 by Rene Dudfield.

This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details.

You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

Imported modules   
import Numeric
import UserDict
import bisect
import os
import string
import sys
import time
from urdpyg.converters import ms3d_ascii_importer
Classes   

AbsoluteBones

Stores the absolute transforms. There is a seperate one of these

Bone2Vert_Map

a list of indices for the verts that each bone should transform.

BoneHeirarchy

Which bones are parents/children of which other bones.

BoneName2BoneNumber_Map

mapping of bone names to a number in the bone index.

MilkSkeleton

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MilkshapeModelLoader

responsible for loading a milkshape model.

RelativeBones

Stores transforms relative to it's parent. There is a seperate set

Time2Keyframe_Map

Each bone should be able to have it's own key frames.

Vert2Bone_Map


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